# Half-Real

Canonical: https://www.bookquiver.com/jesper-juul/half-real/9780262516518

JSON version (same data): https://www.bookquiver.com/jesper-juul/half-real/9780262516518.json

![Half-Real](https://quivercdn.com/covers/the-mit-press/jesper-juul/half-real_978-02-6251-651-8.jpg?v=2026-06-17%2009%3A13%3A37)

- Book: [Half-Real](https://www.bookquiver.com/jesper-juul/half-real) ([Half-Real.md](https://www.bookquiver.com/jesper-juul/half-real.md))
- Authors: [Jesper Juul](https://www.bookquiver.com/jesper-juul)
- Publisher: The MIT Press
- ISBN: 978-02-6251-651-8
- Pages: 244
- Published: 2011-08-19
- Language: en_US
- Binding: Softcover

## Description

An in-depth analysis of game development and rules and fiction in video games—with concrete examples, including The Legend of Zelda, Grand Theft Auto, and more A video game is half-real: we play...