The Book Quiver
Videogame Atlas
Book profileEnglish (United Kingdom)
Book · 1 edition

Videogame Atlas

2022
first published
English
language
1
edition in English
288
pages

Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world architectural theory. Titles such as Minecraft, Assassin’s Creed Unity and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed. This book, printed in five colours, with neon ink throughout, is a culmination of Luke and Sandra’s work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education.

Editions

1 edition · sort: newest
Videogame AtlasVideogame Atlasthames_and_hudson978-05-0002-423-297805000242322022-11-15English (United Kingdom)288Hardcover