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Homebrew Gaming and the Beginnings of Vernacular Digitality
Book profileEnglish (United States)
Book · 1 edition

Homebrew Gaming and the Beginnings of Vernacular Digitality

2021
first published
English
language
1
edition in English
256
pages

The overlooked history of an early appropriation of digital technology: the creation of games though coding and hardware hacking by microcomputer users. From the late 1970s through the mid-1980s, low-end...

Editions

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