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Authors/Stefan Riekeles/Anime Architecture
Anime Architecture
Book profileEnglish (United Kingdom)
Book · 1 edition

Anime Architecture

2020
first published
English
language
1
edition in English
256
pages

The influence of anime, one of Japan’s most successful cultural exports, has been felt across cinema, literature, comic books and videogames for decades, yet the artwork behind the genre remains somewhat enigmatic, particularly in the pre-digital period before the early 2000s. A genuine behind-the-scenes journey into the original background paintings, storyboards and early drafts of the industry’s most revered directors and illustrators, Anime Architecture presents the otherworldly buildings and megacities of these visionaries as celebrations of – and lessons for – the near future. Includes exclusive material from: AKIRA, 1988Patlabor: The Movie, 1989Patlabor 2: The Movie, 1993Ghost in the Shell, 1995Metropolis, 2001Innocence, 2004Tekkonkinkreet, 2006Rebuild of Evangelion, 2007, 2009

Editions

1 edition · sort: newest
Anime ArchitectureAnime Architecturethames_and_hudson978-05-0029-452-997805002945292020-10-22English (United Kingdom)256Hardcover