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Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning1 / 1
Edition · Softcover

Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning

RHRobert Henning
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year of publication
360
pages
English (United States)
language
Softcover
cover
Publisher
Packt Publishing (Z chęcią przeczytam książkę w języku polskim)
ISBN-13
978-18-3620-308-7
EAN
9781836203087
Publication date
—
Book
Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning · 1 edition
The publisher on this edition

Jumping into Godot 4 as a beginner can be overwhelming. You’re wrestling with a new interface, trying to wrap your head around how nodes and scenes work, and learning GDScript all at once. After years of teaching game development and creating YouTube tutorials, Robert Henning knows exactly where you’re likely to have those “wait, what?” moments. He’s built this guide to systematically address those challenges head-on, breaking down complex concepts into digestible steps. You’ll start by setting up Godot 4 and understanding its interface and tools. Then, you’ll dive into nodes and scenes, Godot’s way of organizing everything, which sounds intimidating but is actually quite intuitive. From there, you’ll explore both 2D and 3D game creation, adding key elements such as players, enemies, collectibles, and lighting effects that make your game pop visually. You’ll also get hands-on with Godot’s scripting language, GDScript, to bring your game ideas to life. By the end of this Godot 4 book, you’ll have the skills to build complete 2D and 3D games from scratch, covering everything from level design and game state management to score tracking and more. Whether you’re just getting started or are ready to level up, this book will help you turn your ideas into fully playable games. *Email sign-up and proof of purchase required